mirror of
https://github.com/grdl/git-get.git
synced 2026-02-04 22:04:41 +00:00
92 lines
2.1 KiB
Go
92 lines
2.1 KiB
Go
package main
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import (
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git "github.com/libgit2/git2go/v30"
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"github.com/pkg/errors"
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)
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type BranchStatus struct {
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Name string
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IsRemote bool
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HasUpstream bool
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NeedsPull bool
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NeedsPush bool
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Ahead int
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Behind int
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}
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func Branches(repo *git.Repository) (map[string]BranchStatus, error) {
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iter, err := repo.NewBranchIterator(git.BranchAll)
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if err != nil {
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return nil, errors.Wrap(err, "Failed creating branch iterator")
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}
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var branches []*git.Branch
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err = iter.ForEach(func(branch *git.Branch, branchType git.BranchType) error {
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branches = append(branches, branch)
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return nil
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})
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if err != nil {
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return nil, errors.Wrap(err, "Failed iterating over branches")
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}
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statuses := make(map[string]BranchStatus)
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for _, branch := range branches {
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status, err := NewBranchStatus(repo, branch)
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if err != nil {
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// TODO: Handle error. We should tell user that we couldn't read status of that branch but probably shouldn't exit
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continue
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}
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statuses[status.Name] = status
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}
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return statuses, nil
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}
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func NewBranchStatus(repo *git.Repository, branch *git.Branch) (BranchStatus, error) {
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var status BranchStatus
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name, err := branch.Name()
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if err != nil {
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return status, errors.Wrap(err, "Failed getting branch name")
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}
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status.Name = name
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// If branch is a remote one, return immediately. Upstream can only be found for local branches.
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if branch.IsRemote() {
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status.IsRemote = true
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return status, nil
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}
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upstream, err := branch.Upstream()
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if err != nil && !git.IsErrorCode(err, git.ErrNotFound) {
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return status, errors.Wrap(err, "Failed getting branch upstream")
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}
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// If there's no upstream, return immediately. Ahead/Behind can only be found when upstream exists.
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if upstream == nil {
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return status, nil
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}
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status.HasUpstream = true
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ahead, behind, err := repo.AheadBehind(branch.Target(), upstream.Target())
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if err != nil {
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return status, errors.Wrap(err, "Failed getting ahead/behind information")
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}
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status.Ahead = ahead
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status.Behind = behind
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if ahead > 0 {
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status.NeedsPush = true
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}
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if behind > 0 {
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status.NeedsPull = true
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}
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return status, nil
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}
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