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Files
git-get/pkg/tree.go
2020-06-06 10:00:11 +02:00

138 lines
3.6 KiB
Go

package pkg
import (
"path/filepath"
"strings"
)
// Node represents a node in a repos tree
type Node struct {
val string
depth int // depth is a nesting depth used when rendering a tree, not an depth level of a node inside the tree
parent *Node
children []*Node
repo *Repo
}
// Root creates a new root of a tree
func Root(val string) *Node {
root := &Node{
val: val,
}
return root
}
// Add adds a child node
func (n *Node) Add(val string) *Node {
if n.children == nil {
n.children = make([]*Node, 0)
}
child := &Node{
val: val,
parent: n,
}
n.children = append(n.children, child)
return child
}
// GetChild finds a node with val inside this node's children (only 1 level deep).
// Returns pointer to found child or nil if node doesn't have any children or doesn't have a child with sought value.
func (n *Node) GetChild(val string) *Node {
if n.children == nil {
return nil
}
for _, child := range n.children {
if child.val == val {
return child
}
}
return nil
}
// BuildTree builds a directory tree of paths to repositories.
// Each node represents a directory in the repo path.
// Each leaf (final node) contains a pointer to the repo.
func BuildTree(root string, repos []*Repo) *Node {
tree := Root(root)
for _, repo := range repos {
path := strings.TrimPrefix(repo.path, root)
path = strings.Trim(path, string(filepath.Separator))
subs := strings.Split(path, string(filepath.Separator))
// For each path fragment, start at the root of the tree
// and check if the fragment exist among the children of the node.
// If not, add it to node's children and move to next fragment.
// If it does, just move to the next fragment.
node := tree
for i, sub := range subs {
child := node.GetChild(sub)
if child == nil {
node = node.Add(sub)
// If that's the last fragment, it's a tree leaf and needs a *Repo attached.
if i == len(subs)-1 {
node.repo = repo
}
continue
}
node = child
}
}
return tree
}
// RenderTree returns a string representation of repos tree.
// It recursively traverses the tree and prints its nodes.
// If a node contains multiple children, they are be printed in new lines and indented.
// If a node contains only a single child, it is printed in the same line using path separator.
// For better readability the first level (repos hosts) is not indented.
//
// Example:
// Following paths:
// /repos/github.com/user/repo1
// /repos/github.com/user/repo2
// /repos/github.com/another/repo
//
// will render a tree:
// /repos/
// github.com/
// user/
// repo1
// repo2
// another/repo
//
func RenderTree(node *Node) string {
if node.children == nil {
// If node is a leaf, print repo name and its status and finish processing this node.
return node.val + " " + renderWorktreeStatus(node.repo)
}
shift := ""
if node.parent == nil {
// If node is a root, print its children on a new line without indentation.
shift = "\n"
} else if len(node.children) == 1 {
// If node has only a single child, print it on the same line as its parent.
// Setting node's depth to the same as parent's ensures that its children will be indented only once even if
// node's path has multiple levels above.
node.depth = node.parent.depth
} else {
// If node has multiple children, print each of them on a new line
// and indent them once relative to the parent
node.depth = node.parent.depth + 1
shift = "\n" + strings.Repeat("\t", node.depth)
}
val := node.val + string(filepath.Separator)
for _, child := range node.children {
val += shift + RenderTree(child)
}
return val
}