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- Add loadCatHidden/saveCatHidden functions - Save preference to ~/.config/mole/status_prefs - Load preference on startup
295 lines
6.9 KiB
Go
295 lines
6.9 KiB
Go
package main
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import (
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"context"
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"fmt"
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"os/exec"
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"sync"
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"time"
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"github.com/shirou/gopsutil/v3/disk"
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"github.com/shirou/gopsutil/v3/host"
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"github.com/shirou/gopsutil/v3/net"
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)
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type MetricsSnapshot struct {
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CollectedAt time.Time
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Host string
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Platform string
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Uptime string
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Procs uint64
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Hardware HardwareInfo
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HealthScore int // 0-100 system health score
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HealthScoreMsg string // Brief explanation
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CPU CPUStatus
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GPU []GPUStatus
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Memory MemoryStatus
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Disks []DiskStatus
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DiskIO DiskIOStatus
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Network []NetworkStatus
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Proxy ProxyStatus
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Batteries []BatteryStatus
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Thermal ThermalStatus
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Sensors []SensorReading
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Bluetooth []BluetoothDevice
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TopProcesses []ProcessInfo
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}
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type HardwareInfo struct {
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Model string // MacBook Pro 14-inch, 2021
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CPUModel string // Apple M1 Pro / Intel Core i7
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TotalRAM string // 16GB
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DiskSize string // 512GB
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OSVersion string // macOS Sonoma 14.5
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RefreshRate string // 120Hz / 60Hz
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}
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type DiskIOStatus struct {
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ReadRate float64 // MB/s
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WriteRate float64 // MB/s
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}
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type ProcessInfo struct {
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Name string
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CPU float64
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Memory float64
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}
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type CPUStatus struct {
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Usage float64
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PerCore []float64
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PerCoreEstimated bool
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Load1 float64
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Load5 float64
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Load15 float64
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CoreCount int
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LogicalCPU int
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PCoreCount int // Performance cores (Apple Silicon)
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ECoreCount int // Efficiency cores (Apple Silicon)
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}
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type GPUStatus struct {
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Name string
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Usage float64
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MemoryUsed float64
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MemoryTotal float64
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CoreCount int
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Note string
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}
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type MemoryStatus struct {
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Used uint64
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Total uint64
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UsedPercent float64
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SwapUsed uint64
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SwapTotal uint64
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Cached uint64 // File cache that can be freed if needed
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Pressure string // macOS memory pressure: normal/warn/critical
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}
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type DiskStatus struct {
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Mount string
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Device string
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Used uint64
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Total uint64
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UsedPercent float64
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Fstype string
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External bool
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}
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type NetworkStatus struct {
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Name string
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RxRateMBs float64
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TxRateMBs float64
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IP string
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}
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type ProxyStatus struct {
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Enabled bool
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Type string // HTTP, SOCKS, System
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Host string
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}
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type BatteryStatus struct {
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Percent float64
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Status string
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TimeLeft string
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Health string
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CycleCount int
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Capacity int // Maximum capacity percentage (e.g., 85 means 85% of original)
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}
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type ThermalStatus struct {
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CPUTemp float64
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GPUTemp float64
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FanSpeed int
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FanCount int
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SystemPower float64 // System power consumption in Watts
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AdapterPower float64 // AC adapter max power in Watts
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BatteryPower float64 // Battery charge/discharge power in Watts (positive = discharging)
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}
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type SensorReading struct {
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Label string
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Value float64
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Unit string
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Note string
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}
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type BluetoothDevice struct {
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Name string
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Connected bool
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Battery string
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}
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type Collector struct {
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// Static cache.
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cachedHW HardwareInfo
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lastHWAt time.Time
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hasStatic bool
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// Slow cache (30s-1m).
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lastBTAt time.Time
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lastBT []BluetoothDevice
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// Fast metrics (1s).
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prevNet map[string]net.IOCountersStat
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lastNetAt time.Time
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lastGPUAt time.Time
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cachedGPU []GPUStatus
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prevDiskIO disk.IOCountersStat
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lastDiskAt time.Time
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}
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func NewCollector() *Collector {
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return &Collector{
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prevNet: make(map[string]net.IOCountersStat),
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}
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}
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func (c *Collector) Collect() (MetricsSnapshot, error) {
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now := time.Now()
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// Host info is cached by gopsutil; fetch once.
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hostInfo, _ := host.Info()
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var (
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wg sync.WaitGroup
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errMu sync.Mutex
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mergeErr error
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cpuStats CPUStatus
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memStats MemoryStatus
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diskStats []DiskStatus
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diskIO DiskIOStatus
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netStats []NetworkStatus
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proxyStats ProxyStatus
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batteryStats []BatteryStatus
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thermalStats ThermalStatus
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sensorStats []SensorReading
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gpuStats []GPUStatus
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btStats []BluetoothDevice
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topProcs []ProcessInfo
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)
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// Helper to launch concurrent collection.
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collect := func(fn func() error) {
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wg.Add(1)
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go func() {
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defer wg.Done()
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if err := fn(); err != nil {
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errMu.Lock()
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if mergeErr == nil {
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mergeErr = err
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} else {
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mergeErr = fmt.Errorf("%v; %w", mergeErr, err)
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}
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errMu.Unlock()
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}
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}()
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}
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// Launch independent collection tasks.
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collect(func() (err error) { cpuStats, err = collectCPU(); return })
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collect(func() (err error) { memStats, err = collectMemory(); return })
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collect(func() (err error) { diskStats, err = collectDisks(); return })
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collect(func() (err error) { diskIO = c.collectDiskIO(now); return nil })
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collect(func() (err error) { netStats, err = c.collectNetwork(now); return })
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collect(func() (err error) { proxyStats = collectProxy(); return nil })
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collect(func() (err error) { batteryStats, _ = collectBatteries(); return nil })
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collect(func() (err error) { thermalStats = collectThermal(); return nil })
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collect(func() (err error) { sensorStats, _ = collectSensors(); return nil })
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collect(func() (err error) { gpuStats, err = c.collectGPU(now); return })
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collect(func() (err error) {
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// Bluetooth is slow; cache for 30s.
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if now.Sub(c.lastBTAt) > 30*time.Second || len(c.lastBT) == 0 {
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btStats = c.collectBluetooth(now)
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c.lastBT = btStats
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c.lastBTAt = now
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} else {
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btStats = c.lastBT
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}
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return nil
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})
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collect(func() (err error) { topProcs = collectTopProcesses(); return nil })
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// Wait for all to complete.
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wg.Wait()
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// Dependent tasks (post-collect).
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// Cache hardware info as it's expensive and rarely changes.
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if !c.hasStatic || now.Sub(c.lastHWAt) > 10*time.Minute {
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c.cachedHW = collectHardware(memStats.Total, diskStats)
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c.lastHWAt = now
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c.hasStatic = true
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}
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hwInfo := c.cachedHW
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score, scoreMsg := calculateHealthScore(cpuStats, memStats, diskStats, diskIO, thermalStats)
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return MetricsSnapshot{
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CollectedAt: now,
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Host: hostInfo.Hostname,
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Platform: fmt.Sprintf("%s %s", hostInfo.Platform, hostInfo.PlatformVersion),
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Uptime: formatUptime(hostInfo.Uptime),
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Procs: hostInfo.Procs,
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Hardware: hwInfo,
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HealthScore: score,
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HealthScoreMsg: scoreMsg,
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CPU: cpuStats,
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GPU: gpuStats,
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Memory: memStats,
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Disks: diskStats,
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DiskIO: diskIO,
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Network: netStats,
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Proxy: proxyStats,
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Batteries: batteryStats,
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Thermal: thermalStats,
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Sensors: sensorStats,
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Bluetooth: btStats,
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TopProcesses: topProcs,
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}, mergeErr
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}
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func runCmd(ctx context.Context, name string, args ...string) (string, error) {
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cmd := exec.CommandContext(ctx, name, args...)
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output, err := cmd.Output()
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if err != nil {
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return "", err
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}
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return string(output), nil
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}
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func commandExists(name string) bool {
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if name == "" {
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return false
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}
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defer func() {
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// Treat LookPath panics as "missing".
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_ = recover()
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}()
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_, err := exec.LookPath(name)
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return err == nil
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}
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