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mirror of https://github.com/tw93/Mole.git synced 2026-02-04 11:31:46 +00:00

feat: refine ZIP installer detection to handle many entries and app bundles, and update AI agent development guide

This commit is contained in:
Tw93
2026-01-05 10:30:45 +08:00
parent 07ea303105
commit 62ef283943
4 changed files with 448 additions and 126 deletions

View File

@@ -71,12 +71,12 @@ require_unzip_support() {
# Test ZIP installer detection
@test "is_installer_zip: rejects ZIP with installer content but too many entries" {
@test "is_installer_zip: detects ZIP with installer content even with many entries" {
if ! require_zip_support; then
return 0
fi
# Create a ZIP with too many files (exceeds MAX_ZIP_ENTRIES=5)
# Create a ZIP with many files (more than old MAX_ZIP_ENTRIES=5)
# Include a .app file to have installer content
mkdir -p "$HOME/Downloads/large-app"
touch "$HOME/Downloads/large-app/MyApp.app"
@@ -96,7 +96,7 @@ require_unzip_support() {
' bash "$PROJECT_ROOT/bin/installer.sh"
[ "$status" -eq 0 ]
[[ "$output" == "NOT_INSTALLER" ]]
[[ "$output" == "INSTALLER" ]]
}
@test "is_installer_zip: detects ZIP with app content" {
@@ -122,6 +122,71 @@ require_unzip_support() {
[[ "$output" == "INSTALLER" ]]
}
@test "is_installer_zip: rejects ZIP when installer pattern appears after MAX_ZIP_ENTRIES" {
if ! require_zip_support; then
return 0
fi
# Create a ZIP where .app appears after the 50th entry
mkdir -p "$HOME/Downloads/deep-content"
# Create 51 regular files first
for i in {1..51}; do
touch "$HOME/Downloads/deep-content/file$i.txt"
done
# Add .app file at the end (52nd entry)
touch "$HOME/Downloads/deep-content/MyApp.app"
(cd "$HOME/Downloads" && zip -q -r deep.zip deep-content)
run bash -euo pipefail -c '
export MOLE_TEST_MODE=1
source "$1"
if is_installer_zip "'"$HOME/Downloads/deep.zip"'"; then
echo "INSTALLER"
else
echo "NOT_INSTALLER"
fi
' bash "$PROJECT_ROOT/bin/installer.sh"
[ "$status" -eq 0 ]
[[ "$output" == "NOT_INSTALLER" ]]
}
@test "is_installer_zip: detects ZIP with real app bundle structure" {
if ! require_zip_support; then
return 0
fi
# Create a realistic .app bundle structure (directory, not just a file)
mkdir -p "$HOME/Downloads/RealApp.app/Contents/MacOS"
mkdir -p "$HOME/Downloads/RealApp.app/Contents/Resources"
echo "#!/bin/bash" > "$HOME/Downloads/RealApp.app/Contents/MacOS/RealApp"
chmod +x "$HOME/Downloads/RealApp.app/Contents/MacOS/RealApp"
cat > "$HOME/Downloads/RealApp.app/Contents/Info.plist" << 'EOF'
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleExecutable</key>
<string>RealApp</string>
</dict>
</plist>
EOF
(cd "$HOME/Downloads" && zip -q -r realapp.zip RealApp.app)
run bash -euo pipefail -c '
export MOLE_TEST_MODE=1
source "$1"
if is_installer_zip "'"$HOME/Downloads/realapp.zip"'"; then
echo "INSTALLER"
else
echo "NOT_INSTALLER"
fi
' bash "$PROJECT_ROOT/bin/installer.sh"
[ "$status" -eq 0 ]
[[ "$output" == "INSTALLER" ]]
}
@test "is_installer_zip: rejects ZIP with only regular files" {
if ! require_zip_support; then
return 0